AI Insights · Timothy · April 2022
Top 5 Basketball Games on iOS in South America - Q1 2022
Explore the performance trends of the top 5 basketball game apps on iOS in South America for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 basketball game applications on iOS in South America demonstrated varied performance trends. Here, we break down the weekly downloads, revenue, and active user metrics for each app, based on data from Sensor Tower.
NBA 2K Mobile Basketball Game showed a fluctuating trend in weekly downloads, peaking at around 8.4K in mid-January and dipping to approximately 4.5K in mid-February. Weekly revenue saw a peak of about $1.5K in early February, with a noticeable low of around $728 by the end of March. The weekly active users started strong at 15.1K in late December but experienced a decline to approximately 11K by the end of March.
Mini Basketball, released at the end of February, quickly gained traction with weekly downloads reaching around 12.2K in early March. Its weekly revenue peaked at $789 mid-March, and the weekly active users surged to approximately 11.7K during the same period before slightly declining to 8.6K by the end of the quarter.
NBA LIVE Mobile Basketball maintained steady weekly downloads, hovering around 2.1K in late December and early January, with a slight dip to approximately 1.3K in mid-February. Weekly revenue spiked to about $1.2K at the end of January but generally remained below $600 throughout the quarter. The app consistently held over 70K weekly active users early in the quarter, ending at around 62K in late March.
Cross'em All experienced a significant increase in weekly downloads in mid-February, peaking at around 5.4K before dropping to approximately 340 by the end of March. The app’s weekly active users followed a similar trend, reaching a high of about 5.5K in mid-February and then falling to 400 by the end of March.
Basketball Stars™: Multiplayer saw a substantial increase in weekly downloads towards the end of the quarter, from 1K in late December to approximately 4.1K by the end of March. Weekly revenue also rose steadily, peaking at around $633 in late March. The weekly active users more than doubled from 4.7K in late December to about 11.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.